DRILL
Centre to Top of Square
  • Purpose
    A player hugging the boundary on an acute angle just shouldn't attempt a shot. It's low percentage compared to a cleverly centered ball made for forwards. The kick needs to be to advantage.
  • Focus
    Skills under pressure, Contested ball, Front & Square, Forward line delivery, Gameplan/Strategy
  • Skills
    Tackle, Kick Long, Crumb, Mark Contest
  • 16
    Players

  • 14+
    Ages

  • 1
    Balls

  • 5
    Cones

  • 50
    Distance

  • 4
    Opp Strip

  • Choose 8 defenders, 2 at each of (B - C - D - E). Match these defenders with appropriate forwards so there is a decent contest for each pair. (A) & (B) should be about 5m apart, but you can adjust this as a difficulty setting.
  • Coach rolls/tumble punts the ball towards the boundary, where (A & B) set off on a foot race to retrieve.
  • (A) has the jump on (B) so needs to pickup cleanly, run a few metres to steady, raise the eyes and see who they can most effectively kick to. The kick should be:-
    A high drop punt to space in front of one of the leading forwards. The ball needs to be lofted. A flat pass that misses everyone could fall into the hands of a defender and allow a counter attack.
    Failing that, lofted to the top of the goal square, to give the forwards a run and jump at it.
    Not too close to goal or it will be fodder for a full back to spoil through.
  • If someone is in clear position to mark, do so, otherwise if it's a 50-50 contest:-
    Full forward (C) should fly
    (D) should play deeper for a kick that goes deeper to the pocket
    (E) gets front and square of (C)
  • Allow play to continue until a goal is kicked or defenders thwart the attack.
    Rotate defenders (and optionally marking forward option) after several turns.

Gather Give Bump

GROUPS OF
AGES 13+

Kick & Follow-up Hands

PLAYERS 16+
AGES 11+

Help After Poor Disposal

PLAYERS 20+
AGES 13+